
Core Rules 2nd Printing
Author: ICE
Stock #: 5100
ISBN: 1-55806-045-6
Published 1992 by Iron Crown Ent.
Cover Price: $18.00
Page Count: 208
Cover/Jacket Text:
The San Francisco
Sprawl:
2090
The city is at war with itself. Rivalries spread through the boardrooms and bedrooms.
Conflicts erupt along the grimy city streets and throughout the surreal computer
matrix of Cyberspace."' For some, victory is an intangible gain in a global
power struggle. For others, it's survival.
Cyberspace is a complete role playing game set in the corrupt, gloomy high-tech
earth of 2090 AO. Here, Megacorporate oppression collides with Sprawl street
warfare. Muscle-grafted Punks and jacked-in Netheads crawl out of the gutters
to scrap Media Stars and Cybernetic Mercenaries. There is no Good, no Evil—just
the Future. This is the world of Cyberspace.
Cyberspace contains a new world environment, combat rules, and all you need to
create a varied cast of ruthless characters. Player development systems help
you to create personalized cybernetic implants, computerized enhancements, and
all the bio-mechanical improvements your character could want. Open up this book
and live the startling future!
Cyberspace features:
• A complete role playing system.
•
Rules for travel, combat and espionage in the ethereal, electronic realm of Cyberspace.
•
The most detailed and extensive cybernetic rules available.
•
The beleaguered San Francisco of 2090, one dark corner of a choking world environment.
•
Tons of equipment!
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