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CyberSpace
Core Rules
Author: ICE
Stock #: 5100
ISBN: 1-55806-045-6
Published 1989 by Iron Crown Ent.
Cover Price: $18.00
Page Count: 208

Cover/Jacket Text:

The Sprawl (San Francisco) 2090

The city is at war with itself. Rivalry spreads through the grimy streets, bedrooms, boardrooms, and the unreal computer matrix of Cyberspace TM. For some, victory is an intangible gain in a vast power struggle. For others, it's just survival.

Cyberspace TM is a complete role playing game set in the corrupt, dirty, high-tech Earth of 2090 AD; where Megacorporation repression collides with Sprawl street warfare. Muscle-grafted Punks and jacked-in Netheads crawl from the gutters to scrap Media Stars and Cybernetic Mercenaries – a conflict beyond the boundaries of Good and Evil. From the depraved, polluted cities to the surreal beauty of Earth's global computer matrix, this is the world of Cyberspace TM.

Cyberspace TM contains a world environment rules system, combat rules, and all you need to create a varied cast of characters. Player development systems help YOU create cybernetic enhancements, computer implants, and all the personal "improvements" a character could want. An in-depth history and description of the Cyberspace TM world brings the game to full degenerate life. A mind-sizzling adventure completes your introduction to Cyberspace TM. Live the startling future!

Cyberspace TM features:

* A complete role playing system.
* Rules for travel, combat and espionage in the ethereal, electronic real of Cyberspace TM.
* The most detailed and extensive cybernetic rules available!
* A beleaguered San Francisco of 2090 AD, one dark corner of a living, chocking world environment.
* Tons of equipment!
* Complete compatibility with ICE's Space Master TM system.



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