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Middle
Earth Roleplaying
Rules Book
Author: S. Coleman Charlton Pages:
Stock #: 2001
ISBN: 1-55806-191-6
Published 1993 by Iron Crown Enterprises
Cover Price: $20.00
Page Count: 272 Softbound
Type:
MERP System
2nd Edition
Cover/Jacket Text:
The Fantasy Role Playing Game set in J.R.R. Tolkien's World
"
Their eyes fell on him and pierced him, as they rushed towards him. Desperate,
he drew his own sword and it seemed to him that it flickered red, as if it
was a firebrand. Two of the figures halted. The third was taller than the
others... In one hand, he held a long sword, and in the other a knife; both
the knife and the hand that held it glowed with a pale light. He sprang forward
and bore down on Frodo." - The Fellowship of the Ring.
In a role playing game, you assume the role of a character in a "living
novel. Middle-earth Role Playing (MERP) and its companion sourcebooks provide
the structure and framework for role playing in the greatest fantasy setting
of all time... J.R.R. Tolkien's Middle-earth.
Middle-earth Role Playing is the next step up for those who have already
experienced the thrill of ICE's introductory role playing game, the Lord
of the Rings Adventure Game. It is also perfect for more experienced gamers
who are looking for a realistic, easy-to-play fantasy role playing game.
Middle-earth Role Playing, 2nd Edition includes:
Middle-earth Character Templates for those who want interesting, fully developed
characters in a flash.
A complete Character Development System covering Hobbits, Elves, Dwarves,
Humans, Orcs, Trolls, etc.
A Magic System with simple yet comprehensive rules that reflect the unique
nature of the use of magic and power in Middle-earth.
A flavorful Combat System that is realistic, fast, and playable.
Gamemaster Guidelines that cover travel, encounters, weather, random events,
healing, poisons, magic items, and much more.
Detailed information on Creatures and Peoples that covers the major beasts,
monsters, and cultures of Middle-earth.
An expanded set of secondary skills, background options, and professions.
A complete Sample Adventure set in the Trollshaws, complete with layouts.
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NOTE: This product replaces the 1st Edition Middle-earth Role Playing rulebook
(1984, 1986).
Comments
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Sat 27 May 2000 14:54 - Nathan Rating: 8 / 10
A good, nicely illustrated rulebook, but it is hard to understand the rules,
as they are not explained easily.
I recommend this module for hardcore gamers, who have lots of time to read
thick rulebooks, than Tolkien-enthusiasts who just wanna kick the Witch-King`s
butt!
Overall, a nice system, but needs improving on and to provide more info on
Endor for the begginer.
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Fri 15 Feb 2002 11:27 - jill Rating: 10 / 10
I like this
a LOT
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