"They were perfect spheres, appearing when at rest to be made of solid glass or crystal deep black in hue. At smallest they were about a foot in diameter, but some, certainly the Stones of Osgiliath and Amon Sûl, were much larger and could not be lifted by one man. Originally they were placed in sites suitable to their sizes and intended uses, standing on low round tables of black marble in a central cup or depression, in which they could at need be revolved by hand. They were very heavy but perfectly smooth, and would suffer no damage if by accident or malice they were unseated and rolled off their tables. They were indeed unbreakable by any violence then controlled by men..." - Unfinished Tales
Palantír Quest contains an extended series of adventures - a campaign - that culminate in a perilous confrontation with a subtle and deadly foe of the Reunited Kingdoms. It's perfect for players moving up from LOR to MERP. The quest is also suitable for the experienced GM who wants exciting, detailed, linked scenarios that require no extra set-up work from him or her. All the NPCs and sites involved are fully described, and the course of the adventure is completely charted.
Palantír Quest includes:
THE HEROIC SEARCH for a palantír of the North,
a quest which takes our bold adventurers from the splendor of Fourth Age
Minas Tirith to the
frozen expanses of Forodwaith to the tangled glades of Greenwood the Great.
Excellent MERP adventure featuring material from several other prior modules!
I wish more adventures following the format of this book had been printed