
Table of Contents:
1.0 INTRODUCTION 1.1 LORD DESIGNER NOTES TRUE 1.2 NOTATION 2.0 OPTIONAL PROFESSION "LAWS" 2.1 NON-SPELL USERS 2.11 Dancer 2.12 Scholar 2.13 Trader (Merchant) 2.2 SEMI-SPELL USERS 2.21 Beastmaster 2.22 Dervish 2.23 Paladin (Holy Warrior) 2.24 Warrior Mage 2.3 HYBRID SPELL USERS 2.31 Necromancer (Death Mage) 2.32 Warlock (Chaos Mage) 2.33 Witch 2.4 PURE SPELL USERS 2.41 Conjuror 2.42 Sage 2.43 Runemaster 2.44 Shaman 2.5 VARIABLE PROFESSIONAL REALMS 2.6 LEVEL BONUSES 2.7 CHANGING CHARACTER PROFESSIONS 2.8 "OUT OF PLAY CHARACTERS 3.0 OPTIONAL SPELL "LAWS" 3.1 POWER POINT DEVELOPMENT 3.2 CHANGELING SPELLS 4.0 OPTIONAL SKILL "LAWS" 4.1 SIMILAR SKILLS 4 2 GENERAL SKILL DEVELOPMENT 4 3 RESTRICTED SKILLS 4 4 COMPLEMENTARY SKILLS 4.5 INTRA-SKILL AREAS 4 6 FORAGING, FLORA LORE, AND FAUNA LORE 4.7 RAPID SKILL DEVELOPMENT 5.0 OPT. ACTION RESOLUTION "LAWS" 5.1 HANDLING FEAR 5.2 RESOLVING ACTIONS AFFECTED BY SKILLS 5.21 Maneuvers 5.22 Moving Maneuvers (MM) 5.23 Static Actions (SA) 5 24 Other Actions and Skills 6.0 OPTIONALMISCELLANEOUS "LAWS" 6.1 LIFE LEVELS 6 2 THE SPIRIT WORLD 7.0 COMPLETE SKILL DESCRIPTIONS Skills: A, B, and C Skills: D,E, and F Skills: G, H, and I Skills: J, K, and L Skills: M, N, and 0 Skills: P, Q, and R Skills: S Skills: T,U,V,W,X,Y and Z 8.0 SPELL LISTS FOR HYBRID SPELL USERS 8.1 NECROMANCER BASE LISTS 8.11 Animate Dead 8.12 Death Mastery 8.13 Dark Law 8.14 Commune 8.15 Summon Dead 8.16 Undead Mastery 8.2 WARLOCK BASE LISTS 8.21 Changeling 8.22 Scrying Guard 8.23 Doom's Law 8.24 Visions of Doom 8.25 Evil Eye 8.26 Revenging Law 8.3 WITCH BASE LISTS 8.31 Glamours 8.32 Earth Mastery 8.33 Natures Mastery 8.34 Candle Magic 8.35 Potion Magic 8.36 Conjuring Ways 9.0 SPELLLISTS FOR PURE SPELLUSERS 9.1 CONJUROR BASE LISTS 9.11 Circles of Power 9.12 Circles of Protection 9.13 Circles of Summoning 9.14 Demon Mastery 9.2 SAGE BASE LISTS 9.21 Recreations 9.22 Analysis 9.23 Lore's Master 9.24 Absorb Knowledge 9 25 Weave Tale 9.3 RUNEMASTER BASE LISTS 9.31 Words of Power 9.32 Circle Mastery 9.33 Glyph Law 9.34 Warding Law 9.35 Sigil/Runes Imbedding 9 36 Rune Law 9.4 SHAMAN BASE LISTS 9.41 Animal Ways 9.42 Spirit Summoning 9.43 Spirit Healing 9.44 Spirit Mastery 9.45 Visions 9.46 Trances 10.0 OTHER SPELL LISTS 10.1 BEASTMASTER BASE LISTS 10.11 Animal Bonding 10.12 Combat Enhancement 10.13 Movement Enhancement 10 14 Sense Enhancement 10.2 WARRIOR MAGE BASE LISTS 10.21 Mind's Touch 10.22 Elemental Ways 10.23 Highriding 10.3 DERVISH BASE LISTS 10.31 Fascination Dances 10.32 Deadly Dances 10.33 Travelling Dances 10.34 Changing Dances 10.35 Teledance 10.36 Communing Dances 10.4 ADDITIONAL PALADIN BASE LISTS 10.41 Shielding Ways 10.42 Exorcism 10.43 Laying on Hands 10.44 Arm's Way 10.45 Inspirations 10.5 ARCANE SPELL LISTS 10.51 Spell Triggers 10.52 Metal Lore 10.53 Stone Lore 10 54 Wood Shaping 10.6 MISCELLANEOUS SPELL LISTS 10.61 Elemental Summons (Magician Base List) 10.62 Guarded Sight (Seer Base List) 10 63 Conveying Ways (Magician Base List) 10.64 Life Essence Healing (Healer Base List) 11.0 TABLES 11.1 An Extension to the Static Action Table 11.2 An Extension to the Alternative Static Action Table 11.3 Similar Skills Table 11.4 Lore Table 11.5 Composite Skill Listing Table 11.6 Master Level Bonus Table 11.7 Profession Table 11.8 Master Development Point Cost Table