
Table of Contents:
1.0 INTRODUCTION 1.1 Designer's Notes 1.2 Notation 2.0 OPTIONAL PROFESSION ''LAWS" 2.1 Arms Master (EC) 2.2 Elementalist (EC) 2.3 Tarotmage (JR) . 2.4 Shadow Mage (SS), 2.5 Doppleganger (SS) 2.6 Witch Hunter (RH) 3.0 OPTIONAL SKILL "LAWS" 3.1 New Options for Power Perception (PS) 3.2 Terrain Awareness (KC) 3.3 Agility Modified by MIA (MM) 3.4 Fine Arts Static Action Table (LR) 3.5 Performing Arts Static Action Table (LR) 3.6 Class Bonus System (SS) 3.7 Alternative Spell List Development (LRR) 3.8 Lore Skills & Recognizing Herbs & Poisons (ACD, CM) 3.9 Meditation as a Single Skill (ACD) 3.10 Optional Development Point System (SKS) 3.11 Rank versus Rank Resistance Rolls (ACD) 3.12 Task Time Table (TT) 4.0 OPTIONAL COMBAT "LAWS" 4.1 Martial Arts Expansions & Revisions (ACD) 4.2 Parrying Versus Large Foes/Weapons (ACD, MM, CM) 4.3 Orientation/Skill Based Based Initiative (LRR) 4.4 Relative Initiative (RK) 4.5 200 Point Initiative System Revisited (JWC) 5.0 OPTIONAL CAMPAIGN ''LAWS" 5.1 Random Events Table (LR) 6.0 MISCELLANEOUS OPTIONAL "LAWS" 6.1 Drowning Efficiently (LRR) 6.2 Grace and Fate (CM, JWC) 6.3 Options for Using the Maneuver/Movement Table (TT) 6.4 Weight Limits (KC) 7.0 OPTIONAL SPELL "LAWS" 7.1 Variations on Summoning (ACD) 7.2 To Destroy an Item (RK) 7.3 Living Tarot in a Fantasy Campaign (JR,LR) 7.4 The Tarot of Many Teachings (JR) 8.0 SPELL LISTS 8.1 Tarotmage Base Lists (JR) 8.1.1 Rod Magic 8.1.2 Cup Magic 8.1.3 Sword Magic 8.1.4 Pentacle Magic 8.1.5 Minor Arcana Magic 8.1.6 Major Arcana Magic 8.2 Arms Master Base Lists (EC) 8.2.1 Battle Trance 8.2.2 Warriorblade 8.2.3 Encampments 8.2.4 Martial Law 8.2.5 Commands 8.3 Elementalist Base Lists (EC) 8.3.1 Earth Forms 8.3.2 Fire Forms 8.3.3 Air Forms 8.3.4 Ice Forms 8.3.5 Light Forms 8.3.6 Water Forms 8.3.7 Dark Forms 8.4 Shadow Mage Base Lists (SS) 8.4.1 Shadow Law 8.4.2 Shadowport 8.5 Doppleganger Base Lists (ME, SS, JT) 8.5.1 Doppleganger Ways 8.5.2 Organic Shifting 8.5.3 Inorganic Shifting 8.5.4 Light Shifting 8.5.5 Dark Shifting 8.5.6 Mental Shifting 8.6 Witch Hunter Base Lists (RH) 8.6.1 The Chains 8.6.2 The ^Egis 8.6.3 The Question 8.6.4 The Eye 8.6.5 The Fist 8.7 Miscellaneous Spell Lists 8.7.1 Combat Law (Semi Spell User Base) (EC) 8.7.2 Essence Wing (Open Essence) (EC) 8.7.3 Magical Ropes (Closed Mentalism) (VC) 8.7.4 Serpent Law (VC) 8.7.5 Mirror Magic (Closed Essence) 8.7.6 Bubble Magic (Closed Channeling) 8.8 Additional Base Spell Lists 8.8.1 Horseman's Way (Beastmaster Base) (VC) 8.8.2 Destructive Displacements (Sorcerer Base) (RK) 8.8.3 Dream Lore (Dream Lord Base) (DL) 8.8.4 Dream World (Dream Lord Base) (DL) 8.8.5 Dream Mists (Dream Lord Base) (DL) 8.9 Special Lists 8.9.1 Mystic Armor (DB) 8.9.2 Spell Web (DB) 8.9.3 Heartfires (RH) 8.9.4 Fey Magic (EC) 8.9.5 Vampyric Magicks (TT) 8.9.6 Putrefactions (TT) 8.10 Arcane Lists 8.10.1 Will Breaker (JG) 8.10.2 Mage Sign (EC) 8.10.3 Dragon Mastery (LR) 9.0 CREATURES (JK) 10.0 TREASURES 10.1 Normal Equipment (JBD, DAW) 10.2 Magical Items (SH, JK, MM) 10.2.1 Modest Items 10.2.2 Potent Items 10.2.3 Most Potent Items 10.2.4 Artifacts. 11.0 CRITICAL STRIKE TABLES 12.0 RMCVII OPTIONS CHECKLIST