
Table of Contents:
1.0 Introduction. ............................ 4 2.0 Skill Resolution. ..................... 5 2.1 Specialized Static Maneuver Tables ......... 5 2.2 Uncoordinated Efforts .......... 5 2.3 Coordinated Efforts ............... 6 2.4 Aided Maneuvers ................... 7 2.5 Subsequent Maneuvers ......... 7 2.6 Maneuver Duration ............... 8 2.7 Variable Stat Bonuses ........... 8 2.8 Extended Example ................. 8 3.0 Skill Development. ................ 9 Specialization .................................... 9 Generalization ................................... 9 4.0 Healing. ....................................10 General Effects ............................... 10 Bleeding ........................................... 10 Bone Injuries ................................... 10 Burns ................................................ 11 Cartilage & Ligament Injuries (Sprains & Strains) .................. 11 Head Injuries .................................. 11 Muscle/Tendon Injuries ............... 11 Nerve Injuries ................................. 11 Organ Injuries ................................. 11 Shock ................................................ 12 Skin/Tissue Injuries ...................... 12 Diseases ............................................ 12 Poisons ............................................. 12 5.0 Skill Categories. ....................13 5.1 Artistic Skills .........................13 5.2 Athletic Skills ........................14 5.3 Awareness Skills ...................15 5.4 Combat Skills ........................15 5.5 Communication Skills .........16 5.6 Crafts ......................................16 5.7 Influence Skills .....................16 5.8 Lore Skills ..............................17 5.9 Outdoor Skills .......................17 5.10 Power Skills ........................18 5.11 Science/Analytic Skills .....18 5.12 Self Control Skills .............18 5.13 Subterfuge Skills ................19 5.14 Technical/Trade Skills .....19 5.15 Urban Skills ........................19 6.0 Skills. .........................................20 Acrobatics ........................................ 20 Acting ............................................... 21 Administration ................................ 22 Adrenal Balance ............................. 23 Adrenal Concentration.................. 24 Adrenal Defense ............................. 24 Adrenal Deflecting ......................... 24 Adrenal Landing ............................. 25 Adrenal Leaping ............................. 25 Adrenal Quickdraw ....................... 26 Adrenal Speed................................. 26 Adrenal Stabilization ..................... 27 Adrenal Strength ............................ 27 Adrenal Toughness ........................ 28 Advanced Math .............................. 28 Advertising ....................................... 30 Alchemy ........................................... 30 Alertness ........................................... 31 Ambush ............................................ 32 Animal Healing .............................. 32 Animal Handling ............................ 33 Animal Mastery .............................. 33 Animal Training............................. 34 Anthropology .................................. 34 Appraisal .......................................... 35 Architecture ..................................... 36 Armor ............................................... 36 Artifact Lore .................................... 37 Astronomy ....................................... 37 Athletic Games (Brawn) ............... 38 Athletic Games (Endurance) ....... 38 Athletic Games (Gymnastic) ....... 39 Attunement ...................................... 39 Basic Math ...................................... 40 Begging ............................................. 40 Biochemistry ................................... 41 Blocking ........................................... 41 Boat Pilot ......................................... 41 Body Development ........................ 42 Boxing .............................................. 42 Brawling ........................................... 43 Bribery .............................................. 43 Camouflage ...................................... 44 Cartography ..................................... 44 Caving ............................................... 45 Channeling ...................................... 46 Circle Lore ....................................... 46 Cleansing Trance ........................... 47 Climbing .......................................... 48 Contacting ....................................... 48 Contortions ...................................... 49 Control Lycanthropy ..................... 49 Cooking ............................................ 50 Counterfeiting ................................. 50 Culture Lore .................................... 51 Dancing ............................................ 52 Death Trance .................................. 52 Demon/Devil Lore ........................ 52 Detect Traps ................................... 53 Diagnostics ...................................... 53 Diplomacy ....................................... 54 Directed Spells ............................... 54 Direction Sense .............................. 55 Disarm Foe (Armed) ..................... 55 Disarm Foe (Unarmed) ................ 56 Disarming Traps ............................ 56 Disguise ............................................ 57 Distance Running .......................... 57 Divination ........................................ 58 Diving ............................................... 58 Dowsing ........................................... 59 Drafting ............................................ 59 Dragon Lore .................................... 60 Driving ............................................. 60 Drowsing .......................................... 61 Duping ............................................. 62 Engineering ..................................... 62 Evaluate Armor .............................. 63 Evaluate Metal ................................ 63 Evaluate Stone ................................ 64 Evaluate Weapon ........................... 64 Faerie Lore ...................................... 64 Fauna Lore ...................................... 65 First Aid ........................................... 66 Fletching .......................................... 66 Flora Lore ........................................ 66 Flying/Gliding ................................ 67 Foraging ........................................... 68 Forgery ............................................. 68 Frenzy ............................................... 69 Gambling ......................................... 69 Gimmickry ....................................... 70 Healing Trance ............................... 70 Heraldry ........................................... 71 Herb Lore ........................................ 71 Herding ............................................ 72 Hiding ............................................... 72 Hiding Items ................................... 73 History .............................................. 73 Horticulture ..................................... 74 Hunting ............................................ 74 Hypnosis ........................................... 75 Interrogation ................................... 75 Jousting ............................................ 76 Juggling ............................................ 77 Jumping ............................................ 77 Languages ........................................ 77 Leadership ........................................ 78 Leather-crafts ................................... 78 Lie Perception ................................. 79 Lip Reading ..................................... 79 Locate Hidden ................................ 80 Lock Lore ......................................... 80 Magical Languages ......................... 81 Magical Ritual ................................ 81 Mapping ........................................... 82 Mechanition .................................... 82 Meditation ....................................... 82 Metal Lore ....................................... 83 Metal-crafts ...................................... 83 Midwifery ........................................ 84 Military Organization .................... 84 Mimery ............................................. 84 Mimicry ............................................ 85 Mingling ........................................... 85 Mining .............................................. 85 Mnemonics ...................................... 86 Mounted Combat ........................... 86 Music ................................................ 86 Navigation ....................................... 87 Observation ..................................... 87 Operating Equipment ................... 88 Orienteering .................................... 88 Painting ............................................ 89 Philosophy ....................................... 90 Picking Locks .................................. 90 Picking Pockets .............................. 91 Planar Lore ...................................... 91 Play Instrument .............................. 92 Poetic Improvisation ..................... 92 Poetry ................................................ 92 Poison Lore ..................................... 93 Poison Perception .......................... 94 Pole-vaulting .................................... 94 Power Perception ........................... 94 Power Point Development ........... 95 SKILL COMPANION 3 BH Table of Contents Power-striking ................................. 95 Power-throwing ............................... 95 Prepare Herbs ................................. 96 Prepare Poisons .............................. 96 Propaganda ...................................... 96 Psychology ....................................... 97 Public Speaking .............................. 97 Quickdraw ....................................... 98 Rappelling ........................................ 98 Read Runes ..................................... 98 Reading Tracks .............................. 99 Reality Awareness .......................... 99 Region Lore ................................... 100 Religion ..........................................100 Research ......................................... 101 Reverse Stroke .............................. 101 Riding .............................................101 Rope Mastery ................................102 Rowing ...........................................102 Sailing .............................................103 Scaling ............................................104 Scribing ..........................................104 Scrounging .....................................104 Sculpting ........................................105 Second Aid .................................... 105 Seduction .......................................106 Sense Ambush .............................. 106 Sense Awareness .......................... 106 Service ............................................107 Setting Traps ................................108 Sewing/Weaving .......................... 108 Siege Engineering ........................ 108 Signaling ........................................109 Silent Attack .................................109 Singing ...........................................110 Situational Awareness ................. 110 Skating ............................................111 Skiing ..............................................111 Skinning ......................................... 112 Sleep Trance .................................112 Spatial Location Awareness ....... 112 Spell Lore .......................................113 Spell Mastery ................................113 Spells ............................................... 114 Sprinting ........................................114 Stalking ..........................................114 Star-gazing .....................................115 Stilt-walking ................................... 115 Stone Lore .....................................116 Stone-crafts .................................... 116 Streetwise .......................................117 Striking Degree 1 ......................... 117 Striking Degree 2 ......................... 117 Striking Degree 3 ......................... 118 Striking Degree 4 ......................... 118 Stunned Maneuvering ................. 118 Stun Removal ............................... 118 Subdual ..........................................118 Surfing ............................................119 Surgery ...........................................119 Surveillance ................................... 119 Survival ..........................................120 Swashbuckling .............................. 121 Sweeps Degree 1 .......................... 121 Sweeps Degree 2 .......................... 121 Sweeps Degree 3 .......................... 122 Sweeps Degree 4 .......................... 122 Swimming ......................................122 Symbol Lore ..................................122 Tackling ......................................... 123 Tactical Games ............................. 123 Tactics ............................................124 Tale Telling ................................... 124 Tightrope-walking ........................ 125 Time Sense .................................... 125 Tracking ......................................... 125 Trading ...........................................126 Trading Lore .................................126 Transcend Armor ......................... 126 Trap Building ............................... 127 Trapping ........................................127 Trickery ..........................................128 Tumbling .......................................128 Tumbling Evasion ....................... 129 Two-weapon Combat ..................129 Undead Lore .................................129 Using Prepared Herbs ................. 130 Using/Removing Poison .............130 Ventriloquism ............................... 130 Warding Lore ................................130 Weapon ..........................................131 Weather Watching ....................... 131 Weight-lifting ................................131 Wood-crafts.................................... 132 Wrestling ........................................132 Xeno-Lores .....................................132 7.0 Static Maneuver Tables. 133 SM-7.1 Artistic • Active Static Maneuver Table ...... 133 SM-7.2 Artistic • Passive Static Maneuver Table ...... 133 SM-7.3 Athletic • Brawn Static Maneuver Table ...... 134 SM-7.4 Athletic • Endurance Static Maneuver Table ...... 134 SM-7.5 Athletic • Gymnastic Static Maneuver Table ...... 135 SM-7.6 Awareness • Perceptions Static Maneuver Table ...... 135 SM-7.7 Awareness • Searching Static Maneuver Table ...... 136 SM-7.8 Awareness • Senses Static Maneuver Table ...... 136 SM-7.9 Combat Maneuvers Static Maneuver Table ...... 137 SM-7.10 Communication Static Maneuver Table ...... 137 SM-7.11 Crafts Static Maneuver Table ...... 138 SM-7.12 Influence Static Maneuver Table ...... 138 SM-7.13 Lore Static Maneuver Table ...... 139 SM-7.14 Outdoor • Animal Static Maneuver Table ...... 139 SM-7.15 Outdoor • Environmental Static Maneuver Table ...... 140 SM-7.16 Power Awareness Static Maneuver Table ...... 140 SM-7.17 Power Manipulation Static Maneuver Table ...... 141 SM-7.18 Science/Analytic Static Maneuver Table ...... 141 SM-7.19 Self Control Static Maneuver Table ...... 142 SM-7.20 Special Attacks Static Maneuver Table ...... 142 SM-7.21 Special Defenses Static Maneuver Table ...... 143 SM-7.22 Subterfuge • Attack Static Maneuver Table ...... 143 SM-7.23 Subterfuge • Mechanics Static Maneuver Table ...... 144 SM-7.24 Subterfuge • Stealth Static Maneuver Table ...... 144 SM-7.25 Technical/Trade • General Static Maneuver Table ...... 145 SM-7.26 Technical/Trade • Professional/Vocational Static Maneuver Table ...... 145 SM-7.27 Urban Static Maneuver Table ...... 146 SM- “A Blank” Static Maneuver Table ...... 146 8.0 Training Packages. ........... 147 8.1 Athlete (V) ............................. 148 8.2 Cavalier (V) ........................... 148 8.3 Chamberlain (L) ................... 149 8.4 Escort (V) .............................. 149 8.5 Farmer (L) ............................. 150 8.6 Gladiator (L) ......................... 150 8.7 Gossip (V) .............................. 151 8.8 Guide (V) ............................... 151 8.9 Guild Member (V) ............... 152 8.10 Henchman (V) ................... 152 8.11 Innkeeper (V) ..................... 153 8.12 Librarian (V) ...................... 153 8.13 Mother (V) .......................... 154 8.14 Noble (L) ............................. 154 8.15 Panhandler (V) ................... 155 8.16 Pirate (L) ............................. 155 8.17 Scribe (V) ............................ 156 8.18 Veterinarian (V) ................. 156 9.0 Professions. .......................... 147 9.1 Barbarian ............................... 157 9.2 Outrider ................................. 158 9.3 Sage ......................................... 159 9.4 Swashbuckler ........................ 160 10.0 Optional Magical Balance Rules. ....................... 161 10.1 Expanded Risk Factors .... 161 10.2 Resistance as Skills ........... 165 10.3 Spell Visibility .................... 166