
Spacemaster
Tech Law: Equipment Manual
Author: Robert J. Defendi
Stock #: 4512
ISBN: 1-55806-564-4
Published 2000 by Iron Crown Ent.
Cover Price: $20.00
Page Count: 128
Cover/Jacket Text:
The cat pounced again, and Christian swung his sword. The monoblade clashed with
the cat's hazzok, throwing Christian to one side and bruising his shoulder as
250kg
barreled through where he used to be standing.
Christian scrambled back to his feet, just in time. He didn't know why the cat
was after him, but when a Falar wanted you dead, you usually died. He swung again
as the cat charged. This time several supports cracked and the scaffolding slid
to a bit of an angle. Not good. The cat was crazy. What was he thinking?
It didn't matter. Christian didn't need to think like a cat. He needed to think
like a monkey. What could a monkey do that a cat couldn't?
This Equipment Manual provides everything an enterprising privateer can carry
- and more! Picture yourself in kinetic armor with a needler in one hand,
a monosword in the other hand, and a sniping plasma-carbine with holo-sights
on your back. How about adding on a thruster pack, a medscanner, a sneak suit,
and a velocity shield? Going camping? Try anti-glare lenses, a vapor canteen,
and an environment tent. With the right connections, you might even be able
to load up with professional and military grade gear.
Also included are 5 critical tables, 16 attack tables, complete tech level
benchmarks, and guidelines for construction & design, malfunction & repair,
and breakage.
Outfit yourself for adventure! Dress for the kill! Equip to the max!
3 volumes, the perfect tool for customizing technology
in your science fiction game. Look for Vehicle Manual and Robotics
Manual to add even more
tech to your game!
Table of Contents

