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Rolemaster Companion IV Cover


Product Line: Rolemaster
Product Edition: RM2
Product Name: Rolemaster Companion IV
Product Type: Supplement
Author: Different Authors
Stock #: 1800
ISBN: 1-55806-127-4
Publisher: ICE
Page Count: 96
Release Date: 1990
Language: English

Format Cover Price Released
Softcover $13.00 1990

Purchase:
Rolemaster Companion IV at Noble Knight Games (Used)
Cover/Jacket Text:
Rolemaster Companion IV™ continues the tradition of earlier RMCs by expanding the classic Rolemaster™ system with a variety of optional rules and guidelines. Containing something for every RM Gamemaster and player, Rolemaster Companion IV provides material for all RM campaigns, from low-level to Lord-level. So, summon your sages, get out your spell books, and sharpen your quill pens—your campaign is about to face Rolemaster Companion IV!
Rolemaster Companion IV provides:
• A complete index of all spells and spell lists from Spell Law®, the Rolemaster Companions, and Elemental Companion™.
• A complete Gamemaster Checklist and Index of all optional rules, professions, races, and spell lists in Rolemaster, Creatures and Treasures™ (I & II), and the Companions.
• New professions, skills, spell lists, and individual spells.
• New optional rules and guidelines for: maneuvers, maneuver fumbles, revised combat sequences, subdual attacks, shield bashes, spell catalysts, power point undercasting, spell memorization, power from the gods, meditation, spell mastery, omens, unnatural phenomena, selectable background options, quick NPC generation, and much more.

SHADOW WORLD

Rolemaster gamers now have an entire fantasy world at their fingertips. Shadow World products form a rich fantasy environment for the Rolemaster game system. Join the inhabitants of Kulthea, a world where remnants of a lost civilization clash with dark forces of the present. But all live in fear of the devastating Flow Storms, interdimensional rifts bringing terrors from another universe. The self-contained adventures may also be used as isolated or hidden areas in any Gamemaster’s campaign world.

ROLEMASTER

The completely reformatted 2nd edition Rolemaster system includes the following:

Arms Law® & Claw Law® — The Rolemaster Arms and Animals combat systems combined in a new, reorganized volume. These fast-moving rules include individual charts for 30 weapons and critical strike tables, as well as detailed creature attacks for real and mythical beasts. Martial arts rules also are included.

Character Law & Campaign Law — The new version of the complete character development and campaign guide. Character Law features a unique trait development system that allows characters to increase their ability in any area of skill. There are no absolute restrictions. Campaign Law includes handy reference material available to any Gamemaster; weather, encounter, and price charts, and guidelines for running a campaign in a complex, living world.

® Spell Law® — The magic system that improves any FRP game! The new edition of Spell Law has over 2,000 spell descriptions based on three realms of power and 15 professions. It provides alchemy rules, spell attack and failure tables, and a unique spell-learning structure.

Table of Contents:

1.0 INTRODUCTION

2.0 OPTIONAL PROFESSION "LAWS"

2.1 Arcist (JC)

2.2 Astral Traveller (MH)

2.3 Houri (CC)

2.4 Enchanter (DG)

2.5 Leader (TT)

3.0 OPTIONAL ARMS "LAWS"

3.1 Movement Pace Anomalies (TT) 

3.2 Morale (TT)

3.3 Moving Maneuver Fumbles (TT)

3.4 New Difficulties for Maneuvers (TT)

3.5 RMCI Initiative System Revisited (JL)

3.6 Attacking to Subdue (TC)

3.7 Stalk & Hide Vs Perception (RW) 

3.8 Breaking "150" Revisited (RW)

3.9 Shield Bashes (AD)

3.10 An Activity Point Based Turn Sequence (RW)

3.11 A Revised Combat Sequence (AD)

4.0 OPTIONAL SPELL "LAWS"

4.1 Unique Spells (MCk)

4.2 PP Undercasting (AD)

4.3 Ritual Magic Revisited (HP)

4.4 Additional Base Lists (DG)

4.5 Spell Catalysts (MCk)

4.6 Channeling Power Points (MH) 

4.7 Learning Essence Spells (MH)

4.8 Individual Spell Development Revisited (KK)

4.9 Multiple Spell List Development (AD)

4.10 One Roll Spell Resolution (CC)

5.0 OPTIONAL SKILLS/STATS "LAWS"

5.1 Extended Stat Gains (MH) 

5.2 High Strength Abilities (AD)

5.3 Meditation as a Single Skill (AD) 

5.4 Maintaining Adrenals (AD) 

5.5 Modified Frenzy (AD) 

5.6 Using Spell Mastery for Research (AD)

5.7 Skills for Very Old Characters (HP&MB)

5.8 Magical Languages (AD)

5.9 A Two Weapon Combo Option (EA)

5.10 Adrenal Defense With Equipment (AC) 

5.11 New Skills (MCk, DA, AD)

5.12 Molding Skills (SL, PC)

5.13 Level Bonuses For Non-Standard Skills (AD)

5.14 New Uses for Old Skills (MCk, JL)

6.0 OPTIONAL CHARACTER DEVELOPMENT "LAWS"

6.1 Selectable Background Options (AD) 

6.2 Spicing up PC/NPC Backgrounds (AD)

6.3 Starting Language Ranks (AD) 

6.4 Quick NPC Generation (AD)

7.0 OPTIONAL MISCELLANEOUS "LAWS"

7.1 Alignment (AC) 

7.2 Equipment Pricing (CC)

7.3 Item Quality Based on Skill (MB) 

7.4 Uses of Stress Criticals (AD)

7.5 Rations & Life Status (TT)

7.6 Omens & Phenomena (MCk)

7.7 Powder & Steel — Firearms for FRP (AD) 

7.8 Exhaustion Points (AD) 

8.0 SPELL LISTS

8.1 Astral Traveller Base Lists (MH)

8.1.1 Outer Plane Law

8.1.2 Elemental Travel

8.1.3 Elemental Summons

8.1.4 Xeno-Lores

8.2 Houri Base Lists (CC)

8.2.1 Kisses

8.2.2 Influences

8.2.3 Alluring Ways 

8.2.4 Houri's Change 

8.3 Enchanter Base Lists (DG)

8.3.1 Illusion Law

8.3.2 Enchanting Law

8.4 Miscellaneous Base Lists (MCk)

8.4.1 Arachnemancy (MCk)

8.4.2 Foul Changes I (MCk)

8.4.3 Foul Changes II (MCk) 

8.4.4 Enrichment (TT)

8.5 Open and Closed Lists (MCk)

8.5.1 Pleasures (Open All Realms)

8.5.2 Mind's Grip (Open Mentalism)

8.5.3 Weapon Alerations (Open Essence)

8.5.4 Counterspells (Closed Essence)

8.6 Arcane Lists (MCk)

8.6.1 Acid Law

8.6.2 Sonic Law

9.0 INDIVIDUAL SPELLS (MCk)

10.0 RM OPTIONS CHECK LIST

11.0 SPELL & SPELL LIST INDEX

Related Products:

Cover Stock
Number
Product Name Release Date ISBN Pages
Rolemaster Companions
1500 Rolemaster Companion I 1986 0-915795-12-4 96
1600 Rolemaster Companion II 1987 0-915795-97-3 112
1700 Rolemaster Companion III 1988 1-55806-050-2 96
1900 Rolemaster Companion V 1991 1-55806-145-2 128
1901 Rolemaster Companion VI 1992 1-55806-164-9 128
1902 Rolemaster Companion VII 1993 1-55806-185-1 128


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