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Product Line: Spacemaster
Product Edition: SPAM
Product Name: Spacemaster: Datanet 5
Product Type: Supplement
Author: Robert J. Defendi
Stock #: smd5
ISBN:
Publisher: ICE
Page Count: 18
Release Date: 13-Dec-06
Language: English

Format Cover Price Released
PDF $2.00 13-Dec-06
PDF $3.00 16-Aug-2012

Purchase:
Spacemaster: Datanet 5 at RPGNow
Spacemaster: Datanet 5 at Noble Knight Games (Used)
Cover/Jacket Text:
Welcome to the fifth issue of Spacemaster Datanet.
The purpose here is to expand and improve your
Spacemaster game, both by broadening the rules and by
deepening the setting details, giving you a richer and
more fulfilling game and game environment.
This time we introduce the semi-psychic, a compromise
between a psychic character and another profession.
Also this issue we begin to examine the worlds of
universe in our new segment called “Ports of Call.” We
also begin to outline three campaign plots for those who
are at a loss about how to begin a Privateers campaign.
We’ll see an NPC write up for Paraxis, hands down the
greatest general in the war. Finally, we continue our
exploration into black market technology.
Enjoy.

Table of Contents:

1.0 The Semi-Psychic .................................................. 2
2.0 Port of Call: Helios ............................................... 4
2.1 Ruler ................................................................. 4
2.2 Government ..................................................... 5
2.3 Capital .............................................................. 5
2.4 Economy .......................................................... 5
2.5 Demographics ................................................. 5
2.6 Languages ........................................................ 5
2.7 The Resistance ................................................. 6
2.8 Smuggling ........................................................ 6
2.9 The Underground Railroad ............................ 7
2.10 Planets ............................................................ 7
2.11 Sites ................................................................ 7
3.0 Campaign Plans ..................................................... 9
3.1 The Military Campaign................................. 10
3.2 The Privateer Campaign ............................... 12
3.3 The Criminal Campaign ............................... 13
4.0 NPC: Paraxis ....................................................... 16
5.0 Black Market Tech ............................................... 17

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