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Product Line: Spacemaster
Product Edition: SPAM
Product Name: Spacemaster: Datanet 8
Product Type: Supplement
Author: Robert J. Defendi
Stock #: smd8
ISBN:
Publisher: ICE
Page Count: 13
Release Date: 13-Jul-07
Language: English

Format Cover Price Released
PDF $2.00 13-Jul-07
PDF $3.00 21-Aug-2012

Purchase:
Spacemaster: Datanet 8 at RPGNow
Spacemaster: Datanet 8 at Noble Knight Games (Used)
Cover/Jacket Text:
Welcome to the eighth issue of Spacemaster Datanet.
The purpose here is to expand and improve your
Spacemaster game, both by broadening the rules and by
deepening the setting details, giving you a richer and
more fulfilling game and game environment.
This time we have a lot of little tasty bits about life
in space, and three articles on different aspects of the
realities of outer space. We also deal with fear and
influence attacks, such as those doled out by powerful
psychics. We also continue to outline three campaign
plots for those who’d like ideas in running a Privateers
campaign. We’ll see an NPC write up for T’clacktle, a
xatosian psychic. Finally, we continue our exploration
into black market technology.
Enjoy.

Table of Contents:

1.0 Fear and Influence Attacks ............................................. 2
1.1 Role Playing Influence Attacks ................................... 2
1.2 Mechanics Of Influence Attacks .................................. 2
2.0 Life In Space .................................................................... 4
2.1 Vacuum ..................................................................... 4
2.2 Temperature .............................................................. 4
2.3 Free Fall ..................................................................... 4
2.4 Interstellar Dust ........................................................ 5
2.5 Radiation ................................................................... 5
2.6 Space Sicknessl .......................................................... 5
3.0 Realities of Interstellar Space ......................................... 6
3.1 Distances ................................................................... 6
3.2 Vacuum vs. Void ........................................................ 6
4.0 Artificial Worlds .............................................................. 7
4.1 Space Stations ........................................................... 7
4.2 Colony Ships ............................................................. 7
4.3 Terraforming ............................................................. 7
4.4 Ringworlds ................................................................ 7
4.5 Dyson Spheres ........................................................... 7
5.0 NPC: T’clacktle ............................................................... 8
6.0 Campaign Plans .............................................................. 9
6.1 The Military Campaign ............................................ 9
6.2 The Privateer Campaign ........................................ 11
6.3 The Criminal Campaign ........................................ 12
7.0 Black Market Tech ......................................................... 12

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