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Curse of Kabis (for RMSS) Cover


Product Line: Shadow World
Product Edition: SW
Product Name: Curse of Kabis (for RMSS)
Product Type: Adventure
Author: Jesse R. Wood
Stock #: 6303
ISBN: 1-55806-250-5
Publisher: ICE
Page Count: 112
Release Date: 1995
Language: English

Format Cover Price Released
Softcover 1995

Note: This was the only Shadow World product produced under the RMSS line and is not considered canon.

Cover/Jacket Text:
It all begins with a murder and a mysterious toy…
Visit cities of hope and peril. Explore eerie islands, rugged caverns, and forgotten ruins. Encounter exotic cultures, deadly creatures, and fiendish plots. All while confronting layers of opposition on a journey with an unknown destination.
Lost objects of power lie guarded by danger. The destiny of all of Kulthea hangs in the balance as the dilemma unfolds around these artifacts. Fabulous wealth and hidden knowledge await discovery. Beware of friends, unexpected help, and unseen influences. A multi-fold puzzle lies tangled across Jaiman and Emer. Do the heroes of this age have the daring, the wits, and the courage to solve it? In Curse of Kabis you’ll find:
•3 regions of Jaiman and Emer.
•3 detailed cities: Bazilar, Sagaroth, and Sarnak.
•Over 60 other exciting sites.
•8 linked adventures that hold the key to Kulthea’s future.
•6 major artifacts and a mosaic of lesser items.
•New opponents such as the mysterious Empowerers, the dangerous Revelers, and the ghostly spirits that serve the lost Kabis.

Get Real, Get Rolemaster
The latest in the evolution of role playing. Now provided in a convenient 3-hole punch format, the Rolemaster Standard System contains four parts:
• Rolemaster Standard Rules™: These are all the rules needed to play Rolemaster. With
20 professions and dozens of training packages, this system is all you will ever need.
• Arms Law™: The complete Rolemaster melee and missile combat system!
• Spell Law™: The complete Rolemaster magic system (over 2,000 spells).
• Gamemaster Law™: The definitive guide for GMs of all systems!
In addition, you can test the waters. For those new to Rolemaster:
• Rolemaster: The Basics™: This boxed set provides the elements that you need to learn to play using a selection of Rolemaster’s wide range of choices.
• Rolemaster: Player Guide™: An excellent way to introduce players to the Rolemaster system.

Table of Contents:

I Guidelines .........................2
  1 Introduction .....................2
  2 GM Outline .......................2
  3 Background .......................2

II Foreward ..........................3
  1 Of Kabis .........................3
  2 Servants of Kabis ................6
  3. Scepter of Order ...............11
  4 Eternals ........................11

III. Environments ...................12
  1 Meluria .........................12
  2 Sarnak ..........................14
  3 Scorpion Ridge ..................15
  4 Altered .........................19
  5 Prison Plane ....................23

IV. Major Sites .....................25
  1 Meluria .........................25
  2 Bazilar City ....................32
  3 Sarnak and City .................37

V. Scorpion Ridge ...................50
  1 Upper Reaches ...................50
  2 The Domain ......................56
  3 Zhan Hold .......................58
  4 Sagaroth ........................60
  5 The Depths ......................65

VI. Adventures ......................71
  1 Bazilar Deaths ..................71
  2 Villainous Trio .................74
  3 The Entourage ...................76
  4 Shrouded Isle ...................77
  5 The Resting Place ...............80
  6 The Geomancer ...................83
  7 Scorpion Ridge ..................85
  8 Prison Gate .....................87

VII. Appendix .......................90
  1 Complications ...................90
  2 Item Explanations ...............93
  3 Loremasters .....................97
  4 NPCs (By Location) ..............98
  4 NPCs (By Adventure) ............101
  5 Creatures ......................102
  6 Races, Armies, and Orders ......103
  7 Random Encounter Chart .........108
  8 Map Legend .....................109
  9 Random Feature Chart ...........110

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