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Product Line: HARP
Product Edition: HARP
Product Name: The Ruins of Kausur
Product Type: Adventure
Author: Jason Brisbane
Stock #: 4311p
ISBN:
Publisher: ICE
Page Count:
Release Date: 10-Jun-09
Language: English

Format Cover Price Released
PDF $6.00 10-Jun-09

Purchase:
The Ruins of Kausur at Noble Knight Games (Used)
Cover/Jacket Text:
“‘All those paths must lead somewhere’”
mumbled Stefin dragging his feet. He repositioned
his shield on his shoulder and pulled his
spear from the muddy ground before continuing
along the thick, forest path. “We must have drawn
a very short straw for this duty. I don’t know why
Grayson sent us on such a wild trek.”
“You’ll refer to him as Captain Grayson,
Private,” spoke the taller, man in a gruff, annoyed
voice, “and if we get sent to see what hides at the
end of these paths, then that’s what we’re going to
do! I don’t care if you’re happy with the task or
not, it’s an order.”
“Sorry Sergeant. Yes Sergeant.” Stefin said
apologetically. He kept quiet and continued
onwards in case Sergeant Trevis found something
else he was unhappy with. He didn’t want to have
to dig the latrine pit again because the job always
came to that same person to fill it in again. He
had a feeling that comment would cost him more
than just latrine duty this time.
The patrol had been cutting its way through
the forest for the better part of a day now,
following the same path marker stones that his
keen eyes had picked up earlier. He wasn’t sure if
the scout group had noticed them. Occasionally
they wandered off the marked path into the deep
forest but they always deviated back, as the
underbrush was so thick in any other direction.
Now though, he had been waiting for the
group ahead to correct itself. They hadn’t.
And he grew uneasy. There was something
about the forest that made him unsure. The
trees grew thick and bushy, their branches
stretching up to the light above. The leaves
underneath were scattered around the thick
vines that threatened to block their way. He
could hear the birds far behind him
chattering and he was glad that the sounds
ahead were quieter so he could hear what else
was out there.
The scout group called a stop. Now he knew
what was bothering him. Ahead of him it was
too quiet. There were no sounds except for
the scouts and his own breathing. No birds in
the surrounding forest. No insects chirping.
And then he heard it. A low, guttural growl
that echoed through the forest and seemed to
emanate from the trees. Fear held him like a
vice. The deep grumbling noise seemed to
emanate from everywhere. Something was
stalking them, toying with them. For the first
time since he was face to face with the
Theocracy those many moons ago, he felt a
trickle of urine down his pant leg. And he
knew he was going to be in more trouble than
Sergeant could ever deal out to him.

Table of Contents:

Introduction ................................. 4
GM Notes .......................................... 4
Involving the Characters ................... 5
Background ................................. 5
Dramatis Personae ............................. 5
Recruiting the Characters .................. 6
Following the Trail ............................. 8
Sefnar ............................................ 8
Unidentified Flying Objects ...... 8
Ambush ........................................ 8
Approaching the Forest .................... 10
Into the Forest ................................... 10
The Forest Path ............................ 11
The Passage .................................. 11
“I See Spiders” ............................. 12
Skirting the Forest ............................ 12
The Southern Path ...................... 14
The Ruined Mausoleum ............ 14
Giant Rats ................................... 14
Crossing the River ...................... 14
Krustarci ...................................... 14
Entering the Village .......................... 16
Night Approaches............................. 21
Following the Screams .............. 22
Into the Lair ............................... 22
Aftermath ......................................... 25
Returning Home ........................ 26
Random Encounters .................. 28
The Rewards................................ 28
Monetary Rewards ........................... 28
Experience Rewards ......................... 29
The Statistics ............................... 31
New Monster............................... 31
New Herbs & Poisons................ 32
Magic Items ................................ 32

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