Rolemaster (2nd Edition)

What is this Site?

This site contains the information needed to join the ICE Roleplaying WebRing as well as lots of additional Information and Resources for Rolemaster, Spacemaster, HARP, Silent Death and other games from Iron Crown Enterprises.

What is the Webring?

This webring is devoted to sites containing information on or usable with the Roleplaying Games owned and produced by Iron Crown Enterprises (ICE) particularly Rolemaster, Spacemaster and HARP (High Adventure Role Playing), ICE's newest game.

How do I join?

Just click the "Joining the ICE Webring" link in the left hand menu and follow the directions on that page.

August 22, 2007

Banners

Finally added Banners to the site, using the AdRotator plugin, so, if you have a site related to ICE games and have a banner available, let me know and I’ll get it in the rotation.

August 2, 2007

Summer Time

Although things have been pretty quiet on the ICE Webring, the summer has actually been quite busy. There were three weddings in three months, two of which I was in the Bridal party for. That also meant that my newly married brother moved out of our basement and my wife and I now have the whole house for the first time since we bought it two years ago. That meant a trip to IKEA to buy almost 20 bookcases and the unboxing and shelving of all my games and novels which haven’t seen daylight in ages. That was followed by a week of work in the backyard demolishing our existing fence and a very solidly build stand alone shed that we referred to as “The Timeout Room”. Now we are waiting for the builders to show up to put up the new fence. We’ve got the Canmore Folk Fest to take in this weekend and then things start to wind down.
Other than playing around with Facebook a little, I haven’t done much in the way of computer related projects. The weather has been exceptionally nice this year and that means very little computer time. I did find time to read the last Harry Potter book though. Pretty good, I thought it dragged a little in the middle and there were a few things at the end that I thought could have been a bit better, but I’m not going to say much about that now as several people I know haven’t finished reading it yet and I don’t want to spoil it for them.
Still waiting for Guild Companion 2 to get published, hopefully that will be out before the end of August.
I did start playing in an online Metamorphosis Alpha campaign being run by none other than James Ward, the creator of the game. It’s only been going for about two weeks, but it’s been fun so far.
That’s about it, no new projects in the works but still have several existing ones to get back to, and I hoping near the end of Sept to run a face to face campaign of some sort. Now that I have access to my books again, I’m anxious to do some playing :)

July 10, 2007

What is my Deamon?

Took a neat little quiz related to “The Golden Compass” to determine what my deamon was, here’s the results and an opportunity for some feedback and adjustments:

July 6, 2007

Guild Adventurer #2

The Guild Adventurer #2 ransom is now over. 82 pledges were received, which was short of the 100-pledge target, but The Guild Companion will be publishing the second issue of The Guild Adventurer. Now it is just a matter of waiting for the layout and final approval to be done. Stay tuned!
As mentioned previously, I’ve got an Adventure in this issue, it’s the first paid work that I’ve done for an RPG game, so I’m extremely pleased to hear that it is going to get published.

June 19, 2007

Stranded in Space - Chapter 4

Stranded in Space is the On-Line game I am running in the forums at the Resource Masters site as a Playtest for the HARP Sci Fi game, now available as a beta release. If you want a bit of a sneek peek at what can be done with HARP Sci Fi, drop by and take a peek. http://www.rpgrm.com/rmsmf/index.php?board=96.0

Here’s a summary of the fourth part of the adventure, Part 5 is just starting on the forums.

Toulan is on the far side of the tree Zaras is unconscious inside the undamaged train car.

Prescott is in front of the undamaged train car, slightly past the damaged car, up on the roots of the tree talking with Toulan.

Gustav was a couple meters behind the undamaged train car, peering down the tunnel towards the lights, which are coming from the direction you originally came from. Reegus was beside Gustav, also checking out the lights. Dutch joined Reegus and has moved to the right hand side of the tunnel (when facing towards the light) to get some cover along the walls. Dr Gribble and Phill have left the undamaged train car and they have moved to the left side of the tunnel. Gustav, after shaking paws with Reegus, has backed up and is crouched down partially under the undamaged train car.

Looking down the tunnel, Gustav realizes that even though there are half a dozen lights, they look like they are likely being moved around by two individuals. (Still about 100 meters away) Peering side to side down the tunnel, he quickly spots eight creatures that have been sneaking down the sided of the tunnel, four on each side. He states this quickly into the comm, Dutch then immediately locates them as well, Gribble and Reegus can see the ones on the sides opposite from where they are (better angle). Phill goes “huh?” The closest creatures are only a dozen meters away at this point.

Phill thinks fondly about his flinkies and wonders what the commotion is about.

Seeing the creatures approach in a not so friendly way, Dutch says through the comm, “Sneaky little buggers aren’t they.” Dutch grabs a grenade from his belt pulls the pin and says “Let’s see if they like fireworks*.” and with that he lobs the grenade.** Through the comm the voice of Dutch can be heard counting,”Five…four…three…”

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June 18, 2007

Stranded In Space - Chapter 3

Stranded in Space is the On-Line game I am running in the forums at the Resource Masters site as a Playtest for the HARP Sci Fi game, now available as a beta release. If you want a bit of a sneek peek at what can be done with HARP Sci Fi, drop by and take a peek. http://www.rpgrm.com/rmsmf/index.php?board=96.0

Here’s a summary of the third part of the adventure, the summary for the fourth part is coming soon.

Everyone trundles down the hallway, which is about 2.5 meters wide, and 3 meters tall. (about 8 feet wide, 10 feet tall). It is quite well lit, with white glowing panels in the ceiling, although occasionally there is one that is burnt out or dim. The floor is quite dusty, and clearly shows the footprints of Zaras, the Medic and the robot.

The doctor presses the “close door” button as he moves through the door, just behind the baron, grinning as the group jumps and turns at the sudden sound.

“A bit jumpy boys?, I’ve got something for that…” he says, slapping his medpac.

Gustav looks behind him, for the way he would need to run to if everything went pear-shaped only to see the airlock doors shutting.. He gives a slight grimace..and draws his pistol ready. He peeks forward past the bulk of Dutch…

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June 14, 2007

Stranded In Space - Chapter 2

Stranded in Space is the On-Line game I am running in the forums at the Resource Masters site as a Playtest for the HARP Sci Fi game, now available as a beta release. If you want a bit of a sneek peek at what can be done with HARP Sci Fi, drop by and take a peek. http://www.rpgrm.com/rmsmf/index.php?board=96.0

Here’s a summary of the second part of the adventure, the summary for the third part is coming soon, and part four is just wrapping up in the most recent thread.

Phill fires at the smaller robot, The robot’s clipboard falls to the floor as his arm melts in a flash of smoke and flame. It stands there and looks dumbly down at the clipboard

Dutch fires his rifle at one of the larger robots at the back of the landing bay, The robot falls backwards against the wall, leaning against it.

The Doctor hits the large Robot at the back of the bay dead center in it’s chest, causing a very impressive display of sparks and smoke. However, the robot doesn’t seem as impressed as everyone else as he promptly plugs the Doctor with shots from both hands. The Doctor doesn’t fall, but is weaving a little. He retreats back into the doorway

Reegus and Phill both fire at the smaller robot in the cab of the crane, Reegus just misses, but Phill manages to wing him with a decent shot.

Ryan points his pistol up at the cab of the crane, then pulls it back down and starts fiddling with something on his pistol.

The other larger Robot limps into the airlock, still leaking fluid from his arm, punches a button with it’s good arm, then gets chucked to the back of the airlock as Dutch nails him again, destroying the robots other arm.

Ryan calls out, “Someone keep that door from closing!”
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May 27, 2007

Updates to Database version of the ICE Product List

Added a whole bunch of information to the Database version of the ICE Product list, in fact it is probably more up to date than the regular lists. Started using thumbnails that are 100 wide instead of 80, it will take a long time to update them all so they will be mixed for awhile.
Added entries for the PDF and Hardcover versions of the Rolemaster products, still need to go and add in those entries for the other Product Lines.

May 16, 2007

Database version of the ICE Product List

It’s still very primative and the data needs cleaning up and verifying, but the first version of the Database version of the ICE Product List can be tested at http://www.icewebring.com/test/ICEList3.php

Guild Adventurer 2

Guild Adventurer #2 is now up for ransom. It includes an adventure by yours truly, so please pitch in and commit to buy it :)

Details can be found at:
http://www.ironcrown.com/ICEforums/index.php?topic=4004.0